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 Post subject: Ingame Commands not working
PostPosted: Sat 10. Jul 2010, 20:10 

Joined: Sat 26. Jun 2010, 21:49
Posts: 6
Location: Colorado
OK i have installed GetDKP (The Newest Version) That is on your site. i have imported all my DKP from my web site and the DKP is working, people can whisperme for there DKP and it works. the problem im having is when i type and /gdc command i get the following LUA error and i have turned all my addons off but Get DKP

Code:
Message: Interface\AddOns\GetDKP\GetDKPCore\GetDKP.lua:1839: Usage: ChatFrame1:AddMessage("text", [r, g, b,] typeID, backFill, accessID, extraData)
Time: 07/10/10 13:05:05
Count: 1
Stack: [C]: in function `AddMessage'
Interface\AddOns\GetDKP\GetDKPCore\GetDKP.lua:1839: in function `GDKP_show'
...nterface\AddOns\GetDKP\GetDKPConfig\GetDKPConfig.lua:1836: in function `debug'
...nterface\AddOns\GetDKP\GetDKPConfig\GetDKPConfig.lua:482: in function `?'
Interface\FrameXML\ChatFrame.lua:4049: in function `ChatEdit_ParseText'
Interface\FrameXML\ChatFrame.lua:3660: in function `ChatEdit_SendText'
Interface\FrameXML\ChatFrame.lua:3698: in function `ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>

Locals: (*temporary) = ChatFrame1 {
0 = <userdata>
flashTimer = 0
isInitialized = 1
mouseOutTime = 0
tellTimer = 17237.58
resizeButton = ChatFrame1ResizeButton {
}
buttonFrame = ChatFrame1ButtonFrame {
}
oldAlpha = 1.000000059139
channelList = <table> {
}
clickAnywhereButton = ChatFrame1ClickAnywhereButton {
}
isStaticDocked = true
mouseInTime = 0
editBox = ChatFrame1EditBox {
}
isLocked = 1
name = "General"
isDocked = 1
buttonSide = "left"
zoneChannelList = <table> {
}
defaultLanguage = "Orcish"
messageTypeList = <table> {
}
}
(*temporary) = nil

so when i type any of the /gdc commands i cant get anything to work and it would be really nice to be able to configure the GetDKP



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 Post subject: Re: Ingame Commands not working
PostPosted: Fri 30. Jul 2010, 19:30 

Joined: Sat 26. Jun 2010, 21:49
Posts: 6
Location: Colorado
this addon is great but the support sucks!!! wish someone would take over the project and fix all the problems



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 Post subject: Re: Ingame Commands not working
PostPosted: Fri 30. Jul 2010, 21:20 
Developer
User avatar

Joined: Mon 30. Jul 2007, 11:27
Posts: 434
Location: Bremen, Germany
kenyoung80125 wrote:
this addon is great but the support sucks!!!

:evil: :!:
Dear kenyoung80125,
please keep in mind that all the developers do coding and support in their free time. Nobody earns money for his work. If you wish to support us look for the donation links or the amazon wishlists that every developer has. Obviously phrases like "support sucks" do draw attention. But very bad attention.
Unfortunately no one of the GetDKP developers answered to your question - but that doesn't mean that they're ignoring this post.

Quote:
wish someone would take over the project and fix all the problems

Do you speak LUA?
Then help us and fix the problems.

That's a very disappointing attitude: Always take, take, take ... but never give...

Sorry but such posts are simply unnecessary.



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Online
 Post subject: Re: Ingame Commands not working
PostPosted: Sat 31. Jul 2010, 08:16 
Core-Developer
User avatar

Joined: Fri 15. May 2009, 19:32
Posts: 3285
As kirax says, EQdkp Plus is and has ever been a hobby project - we're coding and supporting in our free time. And we're not doing this for US - we're doing this for YOU. Most of the developer don't have an active MMO-Account, but we want to give YOU a great software improving your Online Playing-Experience.

And then there are these people like you... Always taking, nothing giving and flaming around. No - not with me!! Our support for EQdkp Plus is great - most of the time we have reaction times less than a hour, often less than half an hour. It's fact that we only have two lua-develeopers, and the main-developer is at the moment unavailable due to business reasons. You have to wait until he's back - or to fix it on your own and giving so something back. But I'm shure you won't to do this - you want a working software for free without doing anything...
But I'm tired of this kind of discussions... There are too much people like you... Too much people that are killing MY fun and effort for this project. Do YOU think, that WE we will continue working for free when YOU're flaming around? Think about it...

If you don't like it - don't use it... but don't flame around!

And btw: GetDKP will be rewritten and getting a new developer for EQdkp Plus 0.7


Greetings, GodMod
---
Schreibt mir nie unaufgefordert PNs! - Never write me unrequested PMs!

Support my work:Image



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 Post subject: Re: Ingame Commands not working
PostPosted: Mon 2. Aug 2010, 03:35 

Joined: Sat 26. Jun 2010, 21:49
Posts: 6
Location: Colorado
sorry if i offended anyone, didnt mean to i love EQDKP plus and all the mods for it in the past i have donated to the site a long time ago

i have made a few addons before but this kind of stuff is a little more complex then what i know how to do



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 Post subject: Re: Ingame Commands not working
PostPosted: Mon 2. Aug 2010, 23:57 

Joined: Mon 2. Aug 2010, 23:46
Posts: 1
Hey there,

this is a very trivial bug. Open GetDKPConfig\GetDKPConfig.lua, scroll down to the bottom and replace function debug(msg1,....) with the following:

Code:
function debug(msg1,msg2,msg3,msg4,msg5,msg6,msg7)

   if(msg1 ~= nil) then
      GDKP_show(msg1)
   end   
   if(msg2 ~= nil) then
      GDKP_show(msg2)
   end   
   if(msg3 ~= nil) then
      GDKP_show(msg3)
   end     
   if(msg4 ~= nil) then
      GDKP_show(msg4)
   end     
   if(msg5 ~= nil) then
      GDKP_show(msg5)
   end     
   if(msg6 ~= nil) then
      GDKP_show(msg6)
   end     
   if(msg7 ~= nil) then
      GDKP_show(msg7)
   end
   
end


The maintainer of this addon should check wether or not the variables are NULL and call the GDKP_show method only if string != null.

This is just a quick and dirty workaround, but I dont expect any problems by applying this change to the file until a newer version of the addon is available.

Regards, Garth



Last edited by garthako on Tue 3. Aug 2010, 14:34, edited 1 time in total.

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